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Pharaoh cleopatra vs zeus poseidon
Pharaoh cleopatra vs zeus poseidon








pharaoh cleopatra vs zeus poseidon

If *NoManor* activated the housing level don't exceed the "Fancy Residence" level. The evolution of the houses is restricted to the resources available in mission, this trigger avoid the restriction. Once a house become manor, or more, is habitants become bourgeois and stop to be workers and your city will fall in a 'employees needed' black-hole who stop all the activity of you city! (You can have a full manor, or more, avoid this by using "Buildings - Autofill (with) Workers") This trigger voluntary set 0 Luxury to limite the houses evolution to "Fancy Residence" This trigger fill and cover houses needs, like foods, goods and visitors, and neutralise risks.

#Pharaoh cleopatra vs zeus poseidon manual

Set personal treasure to min 5000 Deben, came with pointer to set manual value. Set city treasure to min 25000 Deben, came with pointer to set manual value. (1 useful for testing building game play, test script for monument, 1 give information, 3 last just ? (may be for testing god event)) *3 pointers with start mission date and actual Month and Year *3 pointers for different aspects of flooding* Gameplay - Maximum Desirability Everywhere Buildings - Remove number of buildings & monument limit Buildings - Allow All buildings and fill pre-requires for monuments Buildings - Auto Build Pyramids/Mastaba -Hellenicspirit.

pharaoh cleopatra vs zeus poseidon

*5 triggers for each Bazaar Fill products type* *8 triggers for deactivate functionality each products/visitors type* What the table already do (Show Faq for details): Separate "Instant Productions" & "Fill Raw & Goods" trigger into: This table would not exist without renorp, fantomas, duggseg, Hellenic Spirit and Compact Disk! In case of crash, broken functions, suggestions, improvements please report. Table Dev for Pharaoh and Cleopatra - Gog & Steam.










Pharaoh cleopatra vs zeus poseidon