

Warzone 2100 source code code#
I had a look at the code and tried a "port" using winelib (I know that's not a real port, but I wanted to have something working to start from). Posted: Sun 6:54 am Post subject: Not much success here. gotta know C as the game was written entirely in C not C++ they take too long.Īnd it was the publisher who finally relented and releashed the source, the developer would have done it in 01 if the publisher wasnt go cruelĪs far as anyone helping. so it shouldnt take long to get rid of the windows DX code. IRC-Network for the pleasant atmosphere. Server 2: Pentium III Coppermine | Unknown MB | 64 Mb I wish every game developer were this nice, i specially miss a "Beasts and bumpkins" clone to linux. The game looks great and it looks like a game with many opportunities. Was briefly browsing the SVN repos - looks like the linux port is under way (last commit about 5 days ago) Posted: Tue 5:56 pm Post subject: Berlios and I doubt they will accomplish much now, especially a linux portītw, I used to be one of them long ago when it was still called NEWST a WZ port from them is vaporware IMO we never accomplished anything before the source. It only needs a linux port and we're done no source yet and I dont know how long they will take to even get a working linux port ready. most of my dev work is PHP or nwn scripting (close to C but not enough) but is anyone interested in a warzone2100 port over to linux? Source code is avaliable under GPL.

Not sure if anyone here has played this under PS or windows. Posted: Mon 2:34 pm Post subject: Warzone 2100 linux port? Interested? Gentoo Forums Forum Index Gamers & Players Gentoo Forums :: View topic - Warzone 2100 linux port? Interested?
